Skeletor

from “Masters of The Universe”

One of the characters I had the pleasure of working on at Industrial Light & Magic for “Masters of the Universe”.
I contributed to Skeletor creative process and was responsible for the surface sculpting, texturing, and look development of his skull.

All images on this page are © Mattel.

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Wink from “Cruella”

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Beastman from “Masters of The Universe”